"A young visitor appearing as a child"
The Child is a young visitor who appears as a child, creating one of the most morally challenging encounters in the game. This character tests players' emotional responses and decision-making abilities.
Appears as an innocent child seeking help or shelter
May use innocence as a tool for manipulation or genuine need
Creates difficult ethical decisions about helping children
The Child appears at the door with various stories - lost, in trouble, or seeking help. The innocence of a child makes these stories particularly compelling and difficult to question.
Like all visitors, the Child's true nature is randomly determined. This creates intense moral dilemmas for players who must balance compassion with caution.
Species: RevealRandom (true nature may be revealed through investigation)
Status: One of the most challenging identification scenarios
Uses child-like behavior to evoke sympathy and trust
May ask for assistance, shelter, or protection
Could be genuine child in need or visitor exploiting appearance
Decisions have significant moral and gameplay consequences
Relationship based on compassion, suspicion, and moral choices
May mention parents or family members in stories
Could be connected to other child visitors or neighborhood children
Balance compassion with necessary caution
Investigate thoroughly while being mindful of the child's appearance
Check for consistency in the child's story and behavior
Consider the ethical implications of refusing entry to a child