No, I'm not a Human Endings Guide

๐Ÿ“… Last Updated: September 28, 2025 ๐ŸŽฎ Total Endings: 10 (Full Game) โฑ๏ธ Estimated Playtime: 20-30 hours for all endings

Welcome to the most comprehensive guide for all endings in No, I'm not a Human! This paranoia-driven horror survival game features 10 unique endings that reveal different aspects of the apocalyptic story. Each ending requires specific choices, character interactions, and timing to unlock. This complete walkthrough will guide you through every ending with detailed step-by-step instructions.

๐Ÿ“‹ Endings Overview

No, I'm not a Human offers multiple endings based on your decisions throughout the 14-day survival period. The game's endings are influenced by:

  • Character Choices: Who you let into your house and how you interact with them
  • Visitor Identification: Your ability to correctly identify Visitors vs. Humans
  • Resource Management: How you use energy and items
  • Dialogue Options: Conversational choices that affect relationships
  • Timing: Specific actions must be performed on certain days

๐ŸŽฎ Full Game Endings

10 unique endings in the complete version (September 2025 release)

๐ŸŽฏ Demo Endings

1 ending in the Steam Next Fest demo (June 2025)

๐Ÿ“š Anthology Endings

6 endings in the VHS anthology version (August 2024)

โš™๏ธ Key Game Mechanics for Endings

Day System

  • Full Game: 14 days with endings triggering on Days 13-14
  • Demo/Anthology: 5 days with earlier ending triggers

Visitor Identification System

  • Physical characteristics to check: teeth, hands, eyes, armpits, ears
  • Auracamera photos for revealing Visitor traits
  • Behavioral patterns and dialogue responses

Energy Management

  • Limited daily energy for actions
  • Strategic use of energy items
  • Balancing investigation vs. survival

๐ŸŽฎ Full Game Endings (Complete Walkthrough)

The complete version of No, I'm not a Human features 10 unique endings. Here's the complete guide to unlock each one:

Ending 1: The Child of Doom

The Child of Doom - No, I'm not a Human Game Ending

๐Ÿ† Achievement: Child of Doom

"A shot thundered through the milk of the fog, and above the crowd rose wings that reeked of ash."

๐Ÿ“‹ Requirements:
  1. Let the Seductive Woman enter your house
  2. Always choose the kindest, non-confrontational dialogue options with her
  3. On the 4th day after her arrival, she dies inevitably
  4. Interact with bedroom curtains and search the house to find the Fetus (spawns in 2 locations)
  5. Next night, observe the child drinking dog's milk
  6. Look through the peephole to trigger the ending
๐Ÿ’ก Strategy Tips:
  • Be extremely patient and nurturing with the Seductive Woman
  • Save frequently before key decisions
  • The Fetus can appear in different locations - search thoroughly

Ending 2: The End?

The End - No, I'm not a Human Game Ending

๐Ÿ† Achievement: The End?

"The basement became a universe-windows bricked shut, voices merged with the ticking clock. The sun fades...but torment does not end so gently."

๐Ÿ“‹ Requirements:
  1. By Day 13, ensure only humans remain in the house
  2. Board up windows on Day 14
  3. Alternative: Being completely alone also triggers this ending
๐Ÿ’ก Strategy Tips:
  • Carefully identify and eliminate all Visitors before Day 13
  • Keep human guests safe and healthy
  • This ending represents the "good" survival scenario

Ending 3: No, I'm Not Alone

No, I'm Not Alone - No, I'm not a Human Game Ending

๐Ÿ† Achievement: No, I'm Not Alone

"The Visitors were here all along-a warm breath in the dark, a cruel whisper at your back. You will never see the light again, should it ever return."

๐Ÿ“‹ Requirements:
  1. Keep at least one Visitor inside the house until Day 13-14
  2. Board up windows on Day 14
๐Ÿ’ก Strategy Tips:
  • Choose not to identify or eliminate a specific Visitor
  • Protect your chosen Visitor from other threats
  • This ending reveals the true nature of coexistence with Visitors

Ending 4: May Death Cleanse us of Our Sins!

May Death Cleanse us of Our Sins! - No, I'm not a Human Game Ending

๐Ÿ† Achievement: Death Cult

"They prayed for the final silence. Perhaps their plea was finally heard- it's quiet out there."

๐Ÿ“‹ Requirements:
  1. Keep all Death Cult Peons alive in the house
  2. Don't kill them yourself - let Visitors kill them or let FEMA take them
  3. Wait for the Death Cult Leader's second visit
  4. Accept the offer to join the cult
๐Ÿ’ก Strategy Tips:
  • Protect the cult members at all costs
  • Be prepared to sacrifice other guests to save them
  • The cult represents a dark path to salvation

Ending 5: Welcome to FEMA

Welcome to FEMA - No, I'm not a Human Game Ending

๐Ÿ† Achievement: FEMA Agent

"They carried you away under sirens, leaving all your memories behind. If only you could return, just to take the poster with you."

๐Ÿ“‹ Requirements:
  1. Call FEMA every day once the phone number is available
  2. Watch all ads to get the FEMA phone number
  3. Always choose compliant options with the FEMA Agent
  4. Ask about packing and hazmat suit
  5. Give FEMA notices to confirmed visitors (Cashier Girl, Cat Lady)
  6. Don't question FEMA motives
  7. Accept the job offer when extended
๐Ÿ’ก Strategy Tips:
  • Be extremely cooperative with government authorities
  • Trust the system and follow instructions precisely
  • This represents the "establishment" ending

Ending 6: Yes, I'm Alone

Yes, I'm Alone - No, I'm not a Human Game Ending

๐Ÿ† Achievement: Intruder

"The moment his shadow crossed the threshold, the house fell silent. Now all the remains of you are the whispers."

๐Ÿ“‹ Requirements:
  1. Tell the Intruder the protagonist is alone when he asks
  2. Alternative: Have no one in the house when he knocks
๐Ÿ’ก Strategy Tips:
  • This ending can be achieved through isolation or deception
  • The Intruder represents external threats to survival
  • Consider the moral implications of your choice

Ending 7: Yes, I'm a Murderer

Yes, I'm a Murderer - No, I'm not a Human Game Ending

๐Ÿ† Achievement: Murderer

"Everyone you met seemed an enemy. Fear blinded you, and others merely finished what you had already begun."

๐Ÿ“‹ Requirements:
  1. Kill a large number of humans with the gun
  2. Easiest method: Eliminate the group of cultists
  3. Egghead Guy appears to announce fate is inevitable
  4. Ending triggers after his visit
๐Ÿ’ก Strategy Tips:
  • This represents the "paranoia gone wrong" path
  • Be prepared to face the consequences of your actions
  • The cult members are the easiest targets for this ending

Ending 8: Shroom or Doom

Shroom or Doom - No, I'm not a Human Game Ending

๐Ÿ† Achievement: Mushroom

"Mushrooms rose from the soil, building foreign cities anew. You hurried, but the doors to their world were already closed."

๐Ÿ“‹ Requirements:
  1. Let Cat Lady in on the 4th Night to unlock the Basement
  2. Mushroom Man visits and gives Book of Smiles page
  3. Pick the basement mushroom, place it in fridge, eat it
  4. Next day, eat the apple that appears in the Hall (next to Toto toy)
  5. Third day, click the clock above the bed to set time to midnight
  6. Mushroom Man returns and invites you to Mushroom Land
  7. Accept the invitation
๐Ÿ’ก Strategy Tips:
  • This is the most complex and surreal ending
  • Follow the sequence precisely - timing is crucial
  • Represents a psychedelic escape from reality

Ending 9: Embrace The Inevitable

Embrace The Inevitable - No, I'm not a Human Game Ending

๐Ÿ† Achievement: Underground

"One heavy step across the line, and everything you feared loses its weight. Time has vanished, leaving only a coldness that feels like comfort."

๐Ÿ“‹ Requirements:
  1. Complete all of Egghead Guy's quests
  2. Let Cat Lady and her cat in
  3. Egghead appears on Night 5 - don't test anyone for 2 days (Nights 6-7)
  4. Dig in the basement 3 times (can use energy items)
  5. Find the tunnel, ignore Miner's warning about the hole
  6. Jump in the hole after Egghead's third visit
๐Ÿ’ก Strategy Tips:
  • Trust the Egghead Guy and follow his guidance
  • This ending represents acceptance of the unknown
  • Have energy items ready for basement digging

Ending 10: Wrath of the Vigilante

Wrath of the Vigilante - No, I'm not a Human Game Ending

๐Ÿ† Achievement: Vigilante

"One trial ended, only for another to begin. Now, in the eyes of the crowd, you are the one to be feared."

๐Ÿ“‹ Requirements:
  1. Fail Vigilante's test on his second visit (Night 10 or 12)
  2. Choose wrong body part to show (teeth, hands, eyes, armpits, ears) or wrong auracamera photo
  3. Vigilante points gun, triggering ending
๐Ÿ’ก Strategy Tips:
  • This ending requires deliberate failure of the Vigilante's test
  • Represents being judged by society's standards
  • Save before the Vigilante's second visit to explore different outcomes

๐ŸŽฏ Demo Endings (Steam Next Fest)

Demo Ending

Release Date: June 8, 2025

Requirements: Reach the end of Day 5

Flavor Text: Extended text about Visitors, the sun heating Earth, death, and survival in the apocalyptic world.

The demo version provides a taste of the full game's mechanics and story, concluding with a teaser ending that hints at the larger narrative.

๐Ÿ“š Anthology Endings (VHS Version)

Release Date: August 7, 2024

The VHS anthology version features 6 different endings with simplified mechanics:

Intruder Ending

Requirements: Be alone when Intruder visits OR say "I'm alone" on Night 3 or 5

Flavor Text: House remains empty, disappearance, everyone avoids abandoned house

Massacre Ending

Requirements: Shoot two or more people in a single day

Flavor Text: Too much blood spilled, driven out by frightened residents

Bad Ending

Requirements: Have 3+ Visitors in house by Day 5 end

Flavor Text: Surface unsafe, body mutilated by guests

Good Ending

Requirements: Have only human guests by Day 5 end

Flavor Text: Surface unsafe, barricaded house, hope still alive

Best Ending

Requirements: Allow only human guests, zero Visitors

Flavor Text: Perfect guest identification, "drop of honey in barrel of tar"

Speedrun Ending

Requirements: Reach Day 5 quickly by minimal interaction, sleeping, drinking beer

Flavor Text: Live too fast, abstracting from horror, importance of enjoying life

๐Ÿ’ก Tips & Strategies for All Endings

General Strategies

  • Save Frequently: Create multiple save files before major decisions
  • Energy Management: Plan your energy usage carefully across all 14 days
  • Character Trust: Building trust with certain characters unlocks specific endings
  • Timing is Crucial: Many endings require actions on specific days

Multiple Playthrough Strategy

  • First Playthrough: Focus on survival and understanding basic mechanics
  • Second Playthrough: Experiment with different character choices
  • Completionist Run: Use this guide to systematically unlock all endings

Key Characters for Endings

๐Ÿ‘ฉ Seductive Woman

Key for Ending 1 (Child of Doom)

๐Ÿงช Death Cult Members

Essential for Ending 4 (Death Cult)

๐Ÿ•ต๏ธ FEMA Agent

Required for Ending 5 (Welcome to FEMA)

๐Ÿšช Intruder

Triggers Ending 6 (Yes, I'm Alone)

๐Ÿฅš Egghead Guy

Important for Endings 7 and 9

๐Ÿฑ Cat Lady

Necessary for Ending 8 (Shroom or Doom)

๐Ÿ„ Mushroom Man

Key character for Ending 8

โš–๏ธ Vigilante

Triggers Ending 10 (Wrath of the Vigilante)

๐Ÿ† Achievement Guide

Unlocking all endings will naturally unlock most achievements. Here's the achievement roadmap:

๐ŸŒŸ Completionist

Unlock all 10 endings in the full game

๐Ÿ” Detective

Correctly identify 50 Visitors

๐Ÿ’€ Survivor

  • Complete the game without killing any humans
  • โšก Speedrunner

    Complete the game in under 2 hours